You also unlock the Guerrilla Camp at the Monteros' farm very quickly, and its position to the far south of the territory makes for a rather satisfying northward push as you work through the territory conquering enemy camps and destroying Anti-Aircraft Cannons.īut a close second-place is El Este, simply because I love the environment there.
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As the start of the production chain of Viviro, the cancer-treating plant upon which the antagonist Anton Castillo's wealth and power is founded, it's an ideal territory to start at from a storytelling standpoint - and it's filled with great characters and compelling family drama between the Monteros. Having said that, Madrugada is a great first place to start. The three largest territories on the Far Cry 6 map can be tackled in any order you like. But the order in which you visit these territories is entirely up to you. Within each territory you must make contact with a certain group and help them out enough that they'll agree to support you in the invasion of the capital later on in the game. Aside from the capital, Esperanza, which we'll talk about later, there are three main territories in Yara: Madrugada, Valle De Oro, and El Este.Įach of these territories is roughly equal in terms of size, difficulty, and the amount of time you'll spend there completing main operations and side quests.
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From the tiny Libertad Island you will quickly be given free reign to travel anywhere in Yara. Once you leave Isla Santuario, the starting island of Far Cry 6, the game really starts to open up.
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Far Cry 6 map: which territory should you go to first?Īs you'll know if you've read our Far Cry 6 tips and tricks guide, the map of Yara is absolutely massive.